Computer Graphics II Ray Tracer
Monday, April 14, 2008
Checkpoint 3: Basic Shading
The following coordinates have changed for a better image:
lookAt = { 0.0f, 25.0f, 15.0f }
Light position = { 10.0f, 40.0f, 35.0f }
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Checkpoint 5: Reflection
Checkpoint 4: Procedural Shading with Bonus
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Checkpoint 3: Basic Shading
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